Tobias Gremmler
Teaching & Research
This pages where dedicated to my academic activities as visiting professor at the School of Creative Media, City University of Hong Kong and Shanghai Theatre Academy between 2011 and 1016.

The projects in the LAB section are related to my independent research. The section contains a selection of my experimental studies and artworks in the field of new media, art, design, technology and digital culture.

Search Space

Search Space is an interactive installation that reconstructs text messages by using genetic algorithms. The messages are being processed through a large body of generic text that resonates to search terms. Like a reversed echo chamber, the system gradually alters and adapts to incoming information until the closest possible state is achieved.

PROJECT
PLATFORM
YEAR
Search Space
Interactive Installation, Internet
2015
TECHNIQUE Visualization, Text Analysis, Programming

Projection Mapping

A projection mapping for the angled architecture of the CMC building.

PROJECT
PLATFORM
YEAR
Projection Mapping
Architecture
2014
TECHNIQUE Mapping and calibration, 3D animation

Gesture-Driven Image Browsers

The series of exhibitions and studies refers to the human body as a navigational tool for next generation interactive surfaces at the scale of the human body and larger. The employed gesture-based interaction methodologies and the graphical user interface enable multiple users to browse simultaneously within a real space inherited by virtual information objects without the need for additional physical devices (intangible interaction). The project involves a series of interactive studies, developed with the aim of putting the human body in the centre of a rich media environment. It explores the potential of interconnecting human motion with immanent structural features of digital media. By extending the dynamic of human motion into virtual space, the self-awareness of controlling a physical body adapts to a situation-based awareness of controlling and navigating through digital information.

PROJECT
PLATFORM
YEAR
Dynamic Image Browser
Interactive Application
2014/15
TECHNIQUE Gesture Tracking, Visualization, Programming

Nonlinear Sequencer

Nonlinear Sequencer is an interactive audiovisual installation. It transforms body gestures into a visualized sound cluster. The space that surrounds the user turns into a musical score. Each movement affects the arrangement score. The installation dissolves the linearity of a musical score into a dynamic structure, shaped by body gestures and movements.

PROJECT
PLATFORM
YEAR
Nonlinear Sequencer
Interactive Installation
2012
TECHNIQUE Programming, Motion Tracking, Audio-Visual Processing

Virtual Embodiment

The video shows a series of experiments in which the user is being translated into a virtual representation. The aim was to explores how visual perception and cognition adapts to such situations, especially if the geometrical and spacial features of the virtual environment and the self-representation reaching a certain degree of abstraction. The first study shows an out-of-body experience during a VR session. Later, the virtual representation of the user will be multiplied and played back by voice commands and gestures.

PROJECT
PLATFORM
YEAR
Virtual Embodiment
Head Mounted Display
2014/15
TECHNIQUE 3D Scanning, Visualization, Motion Tracking, Voice Recognition, Programming,

3D Camera and Object Reconstruction

While walking around in my neighbourhood I did some shots of the Victoria Park and the buildings close by. Then, extracted the camera movement and some rough point clouds and used it to transfer the solid appearance of the scenery into thin textured strings. The image analysis worked fine, even with a shaky camera.

PROJECT
PLATFORM
YEAR
3D Camera and Object Reconstruction
Video
2012
TECHNIQUE Image Processing, 3D Reconstruction

Transformation, Movement

The media of a dancer is the body. Gestures, movements, and expressions are determinated through the consciousness of the physical form. What will happen, if the physical form transforms into a different media, shape, timescale and visual appearance? To control the behaviour of the new Gestalt, the dancer has to transform his own movement likewise. The process of metamorphosis is the core of the six experiments on media and performing arts. Usually, the empty space surrounding the dancer remains invisible. Some experiment extend the movements of the actor into his environment without showing his actual body.

PROJECT
PLATFORM
YEAR
Transformation, Movement
Theatre
2012
TECHNIQUE Kinect sensor, visual programming

Audio Visual Instruments

Six generative Audio Visual Instruments.

PROJECT
PLATFORM
YEAR
Audio Visual Instruments
Intermedia
2014
TECHNIQUE Programming

Motion Transmission

Some quick studies on controlling robotic movements. Transferring the motion of my arm to a three degree of rotation motion of sticks, or to the movement of a Delta Bot.

PROJECT
PLATFORM
YEAR
Motion Transmission
Robotic/mechanic structure
2012
TECHNIQUE Kinect sensor, Arduino, motors, object contruction, programming

Dynamic Textiles

I became interested in dynamic architecture and flexible fabrics. For this experiment, I used four motors to bend two flexible plastic sticks which are connected by a flexible fabric.

PROJECT
PLATFORM
YEAR
Dynamic Textiles
Mixed Media
2012
TECHNIQUE Arduino, object contruction, programming

3D Printing

Some experiments with the low-budget 3D printer I bought. I created some 3D objects using generative functions and tested this different shapes/sizes.

PROJECT
PLATFORM
YEAR
3D Printing
12x12 inch
2012
TECHNIQUE 3D modelling, generative design,

3D Anamorphoses

For this study I created an 3D algorithm that deforms a 3d object in a way that it appears undistorted on a curved mirror surface. After printing out the deformed bodies, they look undistorted in the mirrored image onto the metal sphere in the centre.

PROJECT
PLATFORM
YEAR
3D Anamorphoses
12x12 inch
2012
TECHNIQUE 3D printing, distortion calculation

Hybrid Typeface

The hybrid typeface is casting different character shadows from two angles.

PROJECT
PLATFORM
YEAR
Hybrid Typeface
Table
2012
TECHNIQUE 3D printing/modelling, light

Servo Snake

A test on how precise motors and electronics can be engineered within 3d printed design.

PROJECT
PLATFORM
YEAR
Servo Snake
Ground
2012
TECHNIQUE 3D printing/modelling, Arduino, motors, programming

Architectural ReMapping

As an example for the Remapping Hong Kong course, I used the inspiring Daniel Libeskind architecture of our schools building and mapped typography on the façade (simulation).

PROJECT
PLATFORM
YEAR
Architectural ReMapping
Video
2012
TECHNIQUE Camera extraction, 3D recontruction
  Search Space
  Projection Mapping
  Dynamic Image Browser
  Nonlinear Sequencer
  Virtual Embodiment
  3D Camera Reconstruction
  Transformation, Movement
  Audio Visual Instruments
  Motion Transmission
  Dynamic Textiles
  3D Printing
  3D Anamorphoses
  Hybrid Typeface
  Servo Snake
  Architectural ReMapping